Cloud Imperium Games (CIG) was one of the early companies that announced DirectX 12 support, but the company has changed its mind on that API. Instead of using Microsoft's DX12, Star Citizen will use ...
DirectX 12 isn’t the only graphics API seeing delays, as the Vulkan Working Group recently announced that the open-standard successor to OpenGL won’t hit its end of the year release target. Vulkan, ...
Crytek's newly published roadmap for CryEngine reveals big features are not far off at all. First is DirectX 12 multi-GPU support, a complete DirectX 12 renderer, the possibility of support for NVIDIA ...
The most successful game in crowdfunding history is giving up on Microsoft’s DirectX graphics platform to go all-in on Vulkan. Cloud Imperium Games, the developers of Star Citizen, recently said on ...
Futuremark has released a new segment of its popular 3DMark graphics testing suite called "API Overhead". The goal is simple: establish which CPU+GPU+API combination offers the best possible ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
What is a graphics API? API is short for application programming interface. When it comes to video games on the PC, developers almost always use one of the popular APIs to bring the games to life on ...
id Software is one of the best-known game developers in the world, having created smash hit games for many generations. With the latest Doom game being another big hit, and a graphical powerhouse, did ...
There's no need for Nvidia's handy Vulkan extension any longer... When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Today marks the moment the ...
Vulkan, an open standard API for high-efficiency access to graphics and compute, has emerged this year as the successor to OpenGL. It offers a unified specification that, like rival modern APIs such ...
IO Interactive's lead render programmer Jonas Meyer will be hosting a talk at this year's GDC in March focusing on Hitman's DirectX 12-powered renderer. Though there've been whispers here and there ...
The new Vulkan API from Khronos officially unveiled today, and it promises to bring low-overhead gaming to mobile developers in a cross-platform, cross-GPU way. Share on Facebook (opens in a new ...
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