The ongoing debate over how to best get applications onto mobile devices — either through native deployments or writing a mobile Web application — is going to remain a front-burner question for ...
As the user experience for part native, part Web-based apps continues to improve, marketers and developers are increasingly considering this hybrid solution a viable option for creating cross-platform ...
Business Insider believes HTML5 apps are primed to overtake native apps on smartphones in the coming years. Steve Jobs was also big on webapps when the iPhone first came out—sans native app ...
Sure, I'll give it a quick shot. As I said before: I think the model of "mostly free, with options to buy extra content" would work. For example, the publication could have an article about some ...
LinkedIn has just launched the latest versions of its mobile apps, and in a stunning reversal, it’s gone from mobile web-based apps back to fully native. Less than a year ago, the company was touting ...
Following this week's demonstration of the Unreal engine running on Flash 11 and ongoing rumours about HTML5's performance on iOS 5, we returned to a current favourite, asking the Mavens: Is Unreal ...
Step aside, Financial Times and Quartz — there’s now a higher-profile adherent to the HTML5 web app faith. But as we’ve explored here before, going web-first still comes with a mix of advantages and ...
The mobile development world is split into two camps. On the one hand, you have the purists who suggest that only native development can make the best use of platform-specific features. On the other ...
Apple isn't the only game in town. Neither is Google. To allow mobile payments across all smartphone types, companies such as ZooZ encourage developers to use HTML5, the latest version of the HTML ...
Citing Wooga's HTML5 wobble a matter of weeks ago, Flurry GM for EMEA Richard Firminger used his talk at Develop 2012 in Brighton to tout the continued strength of the native app. According to ...
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