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csdn
12 年
Kinect结合Unity3D引擎开发体感游戏(二)
@地瓜儿 你好,想跟你请教个问题:问一下Vector3 hip = GetJointPos(KinectWrapper.Joints.HIP_CENTER);这句话,那个GetJointPos是什么啊?括号里面的Joint为什么要加s啊?最后就是那个HIP_CENTER是指模型的这个骨骼还是Kinect的骨骼呢?我的模型的这个骨骼叫Male_Hip是不是我就要改成 ...
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