Mobile game Pokémon Go is often thought of as the first mass consumption of augmented reality (AR) technology. Yet many people unsuspectingly use AR on a daily basis with technology they take for ...
The increased demand for consumer multimedia systems challenges system designers to provide cost-effective solutions to capitalise on the growth potential in graphics display technologies. These ...
The most widespread use of augmented reality isn’t in gaming: it’s the face filters on social media. The result? A mass experiment on girls and young women. Veronica started using filters to edit ...
Consumer Reports conducted a nationally representative survey of 2,263 adults in the U.S. to better understand Americans’ use of and attitudes toward social media. One of the topics in the survey was ...