Ok, so I'm trying to render a polygon, only using <pre class="ip-ubbcode-code-pre">glvertex2i()</pre>.<BR><BR>First of all, I'm using the Digital Differencial ...
During SIGGRAPH 2016, taking place next week in Anaheim, California, Nvidia Research plans to demonstrate methods to improve the quality of foveated rendering in virtual reality. Nvidia believes that ...
The course covers graphics hardware, game engine architectures, and the mathematics and algorithms used to create digital games. Topics will include shader based rendering and programming. Students ...
Are you having trouble distinguishing real life objects from digital creations in the latest movies and TV shows? Well, things are only going to get harder to determine from here on out, thanks to a ...
An increasing number of the electronic devices we use every day come pre-fitted with displays. As this trend will continues it is easy to see that in the future, hardly any device will be without ...
Computer scientists at the University of California in San Diego (UCSD) have developed a fog and smoke machine for computer graphics which dramatically cuts computing costs for generating bright ...
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