The highly anticipated release of Unreal Engine (UE) 5.1 is here, and with it come some pretty spectacular changes for those working in animation and vfx. UE 5’s impact on animation proved undeniable.
As Verbinski explained, Unreal Engine 5's approach to light and its application in scenes doesn't work with films aiming for ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
Unreal Engine has infiltrated the world of film over the past few years, including Amazon's Fallout, but Gore Verbinski isn't ...
Christopher is a Features writer from the USA who has been playing, working on, and writing about video games for over 20 years and has a lifelong passion for the gaming industry as a whole. He began ...
Syracuse University Graduate who won't stop talking about video games. Firmly believes the greatest game ever made is Ape Escape 3 for the PlayStation 2. Currently, his newest interest is finding a ...
The big picture: Streamlining work in any business reduces overhead and is good for the bottom line. Epic thinks it has an Unreal Engine tool that can help developers and motion capture artists reduce ...
Unreal Engine 5.5 has some exciting new rendering improvements, with Nanite now capable of rendering Skeletal Meshes incredibly fast says Epic Games (which is currently an Experimental feature) and ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
Two years ago, Cartoon Brew interviewed Praxinos, a French company with the ambitious project of making a 2d animation software with Unreal Engine. In this update interview, co-founders Elodie Moog ...