IT之家 12 月 3 日消息,Khronos Group 联盟今天(12 月 3 日)发布公告,正式推出跨平台 3D 图形和计算 API 最新 Vulkan 1.4 版本。新版本整合了众多成熟特性,在简化跨平台应用开发和部署之外,提升了性能和稳定性。 IT之家附上 Vulkan 1.4 版本更新内容如下: 强化数据 ...
您关注过Vulkan图形与计算API吗?Vulkan 推出后不久,我们就发表文章介绍了显式控制Vulkan带来的图形加速优势,以及Vulkan开放标准的好处。此外,Qualcomm Technologies Inc. 和 Epic Games公司工程师还利用Protostar展示了Vulkan在移动领域的威力,及Vulkan API在内置Adreno™GPU 530 ...
Google today announced at SIGGRAPH 2015 that it plans to bring Vulkan, a 3D rendering API, to Android. You can read more about the new API over the Android Developers blog, but here’s the gist: In ...
IT之家 12 月 3 日消息,Khronos Group 联盟今天(12 月 3 日)发布公告,正式推出跨平台 3D 图形和计算 API 最新 Vulkan 1.4 版本。新版本整合了众多成熟特性,在简化跨平台应用开发和部署之外,提升了性能和稳定性。 IT之家附上 Vulkan 1.4 版本更新内容如下: 强化数据 ...
Vulkan™ is the new generation, open standard API for high-efficiency access to graphics and compute on modern GPUs. This API is designed from the ground up to provide applications direct control over ...
提到Khronos,旗下比较知名的一些标准应当是很多图形、图像/视觉技术行业从业人员耳熟能详的,包括OpenGL、Vulkan等。尤其 ...
We may earn a commission when you click links to retailers and purchase goods. More info. In a blog post on the official Android Developers page, Google states, “Vulkan is being designed from the ...
The Vulkan 1.3 specification was released today, incorporating and mandating proven, developer-requested extensions to make that functionality consistently available across all supported platforms.
Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version of its ...
Google may switch to the Vulkan API for user interface rendering starting with the 2019 edition of Android, i.e. Android Q. The possibility that Skia’s Vulkan backend will soon be fully implemented ...
在DotA国服游戏中,想要尝试使用Vulkan引擎带来更高性能的游戏效果,首先要确保将系统设定为启用Vulkan Render。 1. 在游戏菜单中点击“Options(选项)”。 2. 分别将系统图形和 DotA 计划的“Rendering Mode(渲染模式)”由之前的设置(如DX9、DSO)切换至 "Vulkan" 选项。