WebGPU is quietly reshaping what is possible in a browser window, turning the web into a serious platform for high‑end graphics and compute rather than a thin client for native apps. While support is ...
As the browser becomes more like an operating system, we are seeing more deep features being built into them. For example, you can now do a form of assembly language for the browser. Sophisticated ...
Google might have given up on the idea of streaming full-powered games to your browser window, but it’s still invested in playing games online without the hassle of local installs. Of course it is: It ...
Google announced today that it would enable WebGPU support in its Chrome browser by default starting in version 113, currently in beta. In development since 2017, WebGPU is a next-generation graphics ...
Google LLC is equipping Chrome with an implementation of WebGPU, a new technology that allows browsers to render graphics and run machine learning models faster. The company announced the update on ...
After years of development, Mozilla’s Gfx Team just announced in its latest blog post that Firefox will finally soon support WebGPU, but only in the Windows edition starting with Firefox version 141.
Fascinating. I hope that DCC (digital content creation) applications like Blender, DaVinci Resolve, etc. are able to take advantage of this someday. These are gorilla-sized programs that chew up ...
Artificial intelligence technologies continue to spread and expand their use cases. However, much of the AI technology we use today runs on data centers operated by cloud computing giants like Amazon, ...
Recap: Tech companies have spent the better part of a decade collaborating to replace WebGL with a unified graphics API for PC and mobile web browsers. WebGPU debuted on Google Chrome and Microsoft ...