(映维网Nweon 2022年09月09日)高通的骁龙Spaces XR开发者平台提供了环境和用户理解功能,能够支持开发者打造可感知用户、可与用户智能互动、可适应用户所在室内物理空间的头戴式AR体验,从而帮助社区充分挖掘可穿戴AR的潜力。 延伸阅读:骁龙Spaces XR专栏 ...
据UploadVR报道,Quest OpenXR Unity应用已可同时支持手势追踪及直通(passthrough)功能。 OpenXR是面向VR/AR开发的开放标准API,其由 ...
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to ...
引导你开始使用Android XR和Unity进行开发,并重点介绍配置环境、理解包生态系统以及开始构建的实际步骤 (映维网Nweon 2025年10月24日)三星Galaxy XR现已问世,由Android XR驱动。为了帮助开发者学习、构建并为Android XR准备应用,谷歌正在提供名为Android XR Spotlight Week ...
我们在最近的博客文章《骁龙 Spaces 架构》中,讨论了使用骁龙 Spaces XR 开发平台开发头戴式 AR 体验的功能和优点。此外,还谈到了骁龙 Spaces 的底层基础:OpenXR。 我们推出了面向 Unity 和 Unreal 的 SDK,以及骁龙 Spaces Services 运行时 APK(包含在我们的 SDK 软件包中 ...
The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called ...
(映维网 2021年07月24日)为简化和加速XR应用的开发,Oculus自2016年以来就一直直致力于推动OpenXR标准的发展和采用。在过去的一年里,我们看到了整个行业在OpenXR方面的进步。Oculus、微软、SteamVR和HTC都发布了符合OpenXR运行时的版本,而Unity和Epic Games同样为引擎 ...
Unity Technologies has released a new Unity XR Hands Package bringing with it a number of new tweaks and enhancements as well as enabling and tracking with OpenXR. Released as a package for the ...
OpenXR 1.1 consolidates multiple extensions into the core OpenXR specification to reduce fragmentation and simplify development of advanced XR applications. Beaverton, OR – April 15, 2024 – Today, The ...
From secure authentication to immersive haptics, today’s VR development is all about blending performance, security, and realism. OpenXR is making it easier than ever to target multiple devices with ...