Arduino and ESP32 microcontrollers have very limited RAM (typically 2-8KB for Arduino, 320KB for ESP32). When creating games or graphical applications, storing tile maps and sprite data directly in ...
Note: For the "no_crt" version please checkout this link. This is a W.I.P. library to interact with Microsoft PE files (.exe, .dll, .sys) in a modern C++ way. Code to traverse tables (IAT, EAT, Relocs ...
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