From the official Quest 3 s documentation, I found the descriptions: "A hand pose is defined by shapes and transforms. Shapes are boolean conditions about the required position of the hand’s finger ...
An accessible, voice-controlled digital hand has been developed by researchers at the University of Michigan, designed to improve the convenience and accessibility of VR systems. The software, called ...
Virtual reality headsets are great on their own, but the right accessories can make them more comfortable, practical and immersive. You might want a softer facial interface or a silicone face cover to ...
VR indie Retrocell announced its working on a liquid physics simulator that lets you go hands-on on with some very slimy creations. Targeting Quest and SteamVR headsets, Slime Lab isn’t just about ...
In a significant advancement for hand rehabilitation, researchers from Zhengzhou University have introduced a non-hand-worn, load-free VR hand rehabilitation system that could boost therapy ...
A non-hand-worn, load-free VR hand rehabilitation system based on ionic hydrogel can collect EMG signals of 14 Jebsen rehabilitation gestures followed by training with a deep learning model for ...
GameSpot may get a commission from retail offers. French independent game studio Coven has announced its second title, Micromega. Based on the works of acclaimed artist Mani, the game tasks players ...
Escape rooms have become one of the most popular forms of immersive entertainment in recent years. However, as technology advances, a new competitor has emerged—VR escape rooms. While traditional ...
VR is transforming the gaming industry like never before. With immersive environments and interactive gameplay, gaming is elevated to an entirely different level. So how exactly does VR enhance games?
Gone are the days of clunky headsets and awkward movement controls in virtual reality. Although we haven’t quite hit the sci-fi ideal of fully immersive VR worlds yet, progress in physics, ...
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