The last time I packed for a trip was for a three-day vacation in Connecticut. Wanting my luggage to be as lightweight as possible, I crammed everything—winter clothes, a book, a bag of toiletries, my ...
Visualizing the uncertainty of ensemble simulations is challenging due to the large size and multivariate and temporal features of en-semble data sets. One popular approach to studying the uncertainty ...
ABSTRACT: The purpose of this research is to investigate the feasibility of using low contrast agent concentration with X-ray computed tomography in visualizing and diagnosing the human vascular ...
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We successfully utilized OCLF ORNL GPU computing resources for efficient uncertainty analysis, which addressed the computational overhead caused by our proposed probabilistic models. We propose a ...
3D terrain generation in Unity using "Advanced Perlin Noise", "Marching Cubes" and a dynamic environment designer based on Perlin Noise with editor tooling.
ABSTRACT: 3D image reconstruction for weather radar data can not only help the weatherman to improve the forecast efficiency and accuracy, but also help people to understand the weather conditions ...
Abstract: Marching Cubes algorithm is a classical algorithm of the surface rendering, but the traditional MC algorithm has low computing efficiency, and generate a great number of triangular patches.
It is proposed in this work an algorithm for converting CSG models into triangulated solid models through propagation based marching cubes algorithm. Three main new concepts are used in the algorithm: ...
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